Suggestions for sorceress skills
1.) Power surge: temporarily(either low time, or amount of spells cast limit, like after 1-3 spells cast channel closes) opens 1 channel which is chosen of lowest opened colour, i.e. if curses have 1 open, creatures 2, attack and defense 3 each, then extra curse channel is opened. If there is a tie between 2 or more types, then extra channel goes to more offensive magic. In order of decreasing offence: red>black>green>blue
3.) Shield recharge: Adds a certain amount of hit points to shield, which increases based on amount of blue channels open. Does not work with shield down. If used on a full or almost full shield, there is a chance that shield will be overcharged and will explode, dealing damage to creature, a bit damage to Sorceress, and damage enemy creature if one is near the shield at the moment of explosion. This skill does not work if there is no shield present.
EDIT: Alternatively shield could explode if it goes over certain percentage of maximum power based on amount of blue channels open, 150% for example.
7.) Power word BLIND: for a certain period of time, enemy becomes unable to cast offencive spells(that includes curses(black) and missles(red)) due to being blind and unable to target them properly; basicly any spell that requires enemy to target someone other then self can not be used. Enemy can still cast defensive spells and summon creatures. Possibly a reduction of stats(especially incanation) for this period of time will be a good add-on as well.
EDIT: the current enemy summoned creature should probably become blind as well, thus unable to attack, unless re-summoned
